I am not normally one to wax philosophical, but on occasion inspiration strikes and I write things like what you are about to read. I haven’t written an essay or anything similar in a while, so I’m a bit rusty and will most likely ramble a bit, but bear with me if you please.

If you are one of the few who read this blog, you may recall that when I established this blog at the beginning of 2016 I committed myself to blogging biweekly and listed several different projects that I had in mind to write about, none of which I, in fact, did blog about. I also failed, in rather spectacular form, to post anything close to the schedule which I had set myself. The reasons for this are manifold, but I wish to speak of a few.

Firstly, the original reason for the creation of this blog was to simply motivate myself to build and paint more models. Simply put, I struggle with a slight bit of depression (besides being just plain old lazy,) and though I love this hobby, oftentimes it’s simply too difficult for me to sit down and do the work it requires. I don’t work on my miniatures regularly, and my hope was that with a blog that would change. Unfortunately, the blog itself has not been a motivator, and even on the occasions that I did do work, it was easier to simply post a couple of pictures on Instagram (if that) and the Bolter and Chainsword (if applicable) and neglect the hard work of blogging.

Secondly, and this is the philosophical part I mentioned in my opener, I have not really found my identity yet as a hobbyist, as ephemeral and trivial as that might seem. Unlike many, I have only been involved with miniatures and Warhammer to any noticeable extent the past couple years (since late 2013, really) and have not yet quite figured out what my place in the hobby is. I want to do things in boutique fashion, and create wondrous, unique models not caring what they might represent in a game, but at the same time I want to be able to play the games Games Workshop creates and play out epic stories on the tabletop. I want to spend hours lovingly converting every model, but I also want to own massive armies of great warriors and be able reenact the Siege of Terra itself.  I want my models painted in the style of John Blanche, but also in the cartoony style of the modern ‘eavy Metal Team and the hyperrealism that some hobbyists bring, when my skill level is hardly close to any of that. I want realism and sense in my models, like the Wiers of Between the Bolter and Me have, but I too desire over-the-top heroism and the macabre. I want it all, but I also don’t want to simply umbrella over all of it. That’s part of the reason I tend to jump between projects so much, in finding something that I feel most comfortable with, and that journey isn’t nearly over yet. Not even close. Perhaps it will never end completely, but I would hope for some stability in my personal view of the hobby.

Finally, there’s life outside the hobby. As I’ve mentioned before, I’m a full-time student (though I’m not currently taking classes this summer) and while I don’t have a wildly active social life outside that, it exists. All of this means that I’m limited in both money and time for the hobby, which obviously has a negative impact on my productivity.

I’m not going to claim I’m sticking to any sort of clear-cut, defined schedule, because I won’t be. Blogging, as many of you know, isn’t easy, and me in my naiveté thought that it would be. I’ve said that I’ll do a schedule too many times and that hasn’t worked out before, and it wouldn’t now. However, I will try to blog more than I am now. No promises, mind, but when I do paint and model I’ll do my best to keep track of my progress more regularly. I don’t know when I’ll be able to do that, as the summer is a busy time for me, and then classes start again in the fall, but we’ll see what happens.


“Winter is coming…

…and the dead come with it.”


In the long millennia after the fall of the Sundered World, empires rose and fell, civilizations crashed as waves against the beachhead of eternity. Everything was in flux, and nothing survived. Chaos ruled the land, and the Dark Gods were rivaled in power by only one.  For at that time, there was only one constant, and its name was Death.

Mighty Nagash, Lord of all Dead and Creeping things, was in his ascendency at this time, and his power grew in scale. Vast hordes of the Unliving walked the land, and the Lords Vampyric flew upon wings of rot and blood and bone. When the servants of Nagash met the devotees of the Fourfold Ruin, their battles broke the earth and sky. But nothing can resist Chaos forever.

By base treachery and cowardice was Nagash tumbled from his Throne of Shadows, and when he fell his power was broken and scattered across the land by the Lords of Black Ruin. The power of Death was dispersed, and though over long eons Nagash sought out every element of his strength, he did not regain it.

When the Age of Sigmar began, things began to stir once more. Powers woke that had slept for ages past in every corner of the Realms, hiding in the Darkness and the Cold.

From the Icy Wastes comes a menace, a fragmented shard of the power of Nagash’s Shyish. It is inevitable, pitiless, neither good nor evil. It simply… is.

It has no identity, for how can pure power be set a name? Many have tried and failed to name it. To the orruk tribes of Kunga’s Spine, it was called the White Killa. The aelfs of Naasare name it Frostbyte. The dawi of the freehold of Kazi-ka-Ural simply called it “Thag”, That Which Slays Without Honor. They are all gone now.

No name can ever truly encompass the… thing we speak  of here. It has been known by many, but none describe it for what it truly is. But once again, as so many times before, those who will soon die before it have given it a name.


“Winter is coming…

A Long Time…

I can’t believe how long it’s been since I last updated this blog. Almost three months? And I said I would be updating biweekly.

I’ve actually been doing quite a lot in the hobby recently (for me, at any rate.) I started an Heresy-era Imperial Fists force, the 284th Storm Battalion. I’ll do a longer post in a couple days, but here’s a few pictures as a teaser.



Also did a one-off White Scar.

And various other (mostly power-armored) things. Most recently, I’m participating in the Bolter and Chainsword’s E Tenebrae Lux event to paint a bunch of my Night Lords and other Chaos things, so for my first vow I’ve oathed to paint about 800 points of Night Lords and a Daemon Prince within the next 3 months. Should be somewhat exciting.
I’m also participating in a PBP narrative RPG based upon elements of Dark Heresy, the Higher Call. GM’ing is Commisar Molotov, of INQ28 fame, which should be exciting. I’ll do an update soon on what exactly that entails, who my character is, et cetera. We plan to start on Monday, so hopefully I’ll show off my character by tommorrow.




A Long Time…

A Confession


I’ve been slacking.

There.  I said it. I have been lax in my responsibilities regarding this blog,  and I truly am sorry about that. It goes deeper than that, though. I haven’t made any time for the hobby these couple weeks past, and that was another failing.

But I’m going to change that.

Starting today, I’m going to do my best to spend at least half an hour a night at my desk, burning the midnight oil to build and paint some models that I  can show off.

So, in two weeks time, I’ll post again, this time with actual new models.

Until then, cheers.

A Confession

The Nihilist’s Crown: The Concept


In my last post, I mentioned a project I’m working on entitled the Nihilist’s Crown, and I would like to explain what it is. But first, a confession.

I’m not really a huge fan of Warhammer: Age of Sigmar as a traditional tabletop wargame. It’s the lack of any official points value system that gets to me. Oh, sure, there exist plenty of unofficial tables of points and methods of working out approximate points that exist out there (indeed, I’ve written a few myself) but the lack of any official support for this really bothered me. Though I’m not the most active gamer in relation to the hobby, I enjoy Games Workshop’s games from time to time, and I did enjoy the few times I’ve played Age, but the lack of any standardized balancing system makes it inadequate for the sort of pick-up games that we as hobbyists have grown accustomed to with Warhammer 40,000, Fantasy Battle, et cetera. You have no point of reference for unit capabilities like you do in more traditional wargames. It simply isn’t designed for that sort of thing.

And then I came to a realization.

Warhammer: Age of Sigmar is absolutely not suited to the more traditional style of wargaming, as its predecessor was, but rather for a more narrative form, similar in fashion to Games Workshop’s classic games Inquisitor, Necromunda, or Mordheim. Like those venerable games, Age lends itself best to games based strongly in backstory, and perhaps more importantly, has a games master, some impartial third party who can “forge the narrative” and re-balance the game as it is being played by the other players.

This is what originally inspired the idea of the Nihilist’s Crown. A story of a group of players, each playing with only a few models, on an epic quest for domination of the brave new world into which we have been placed boots-first by Games Workshop and the games master (me!) My hope is that through this project, I can bring some of the grim darkness of the Old World into the Eight Realms, that terrible quality which Games Workshop has so spectacularly failed to evoke in their newer art and setting.

Forget all you think you know about the Eight Realms. Forget all you think you know about the aelflings and the duardin, or the orruks, or the ogor (or whatever the hell they’re called nowadays 😉 ) Forget what you think you know about the nature of the noble and the divine.

Worlds died, their peoples screaming even as they were swept up into dust. Gods were murdered, and their temples put to torch. For in the First Days, even He Who Rides upon the Storm cowed in terror before Chaos, and their Lords were mighty indeed…



The Nihilist’s Crown: The Concept

Transmission Primaris

Greetings, all ye foul denizens of yonder world wide web. I bid thee welcome to The Abyss Black, a blog dedicated to my pursuits in my beloved miniature wargaming hobby. My areas of interest lie almost exclusively within the worlds of Warhammer: Age of Sigmar and Warhammer 40,000, so that is where this blog’s focus shall lie.

Perhaps a bit of introduction is in order. My name is unimportant. I have taken upon myself the title of the Psycho (and indeed, this is how I am known on the Bolter and Chainsword and a few other places on the web) in order for others to identify my work in Games Workshop’s universes. I am a full-time college student currently living in Seattle, Washington, the United States of America. I tell you this seemingly random fact concerning myself in order to explain why I will not be building massive armies, as Games Workshop’s miniatures can be quite expensive, especially when one is not employed, like myself. That is why I will be focusing more on the individual models that I build rather than armies. That’s really all you need to know about me, though. Later on, if this blog proves to be fruitful, I may decide to tell you all a little bit more about my life (brief though it has been) up to the present day.

My current projects include slowly building up Night Lords and Blood Angels armies for the Horus Heresy setting, a World Eaters/Dark Mechanicum force for Warhammer 40,000, and arranging a large narrative game for Age of Sigmar entitled The Nihilist’s Crown, partly inspired by all the great Inq28 projects there are, specifically Iron Sleet’s Pilgrym and the famous Yggdrasillium Pilgrimage of the demigod John Blanche and company.

Anyways, I hope to keep to a schedule of at least one post per week. I will provide more details on my projects in the coming days, but for now, I must depart.



Transmission Primaris